tototototototot

All posts tagged world game maker

World Game Maker: Cubic Bezier Curve editor & rendering + Dynamic Compiling + Private Beta Test

Hello

this preview shows you the Cubic Bezier Curve editor and renderer as well as the Dynamic Compile feature that allows you to test your project right into the editor.

I’ll soon start a private beta test, if you’re interested, leave a comment (make sure you leave your email too, it won’t show up) or send me a message either via this form or via email: norabbit [at] gmail.com.

Hope you like it.

wgm_title_screen

WorldGameMaker: video game IDE – 2nd preview of new Nape Physics + Particle Renderer + UI system integration

Hello, here is a quickly made video of the integration of Nape Physics, a totally new and very flexible Particle Renderer and a UI System into WorldGameMaker, a video game IDE using ND2Dx. The next iteration of WGM will include a compiler for web (flash) and AIR (IOS & Android) right into the IDE, to […]