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All posts tagged game

is_flash_dead

Is Flash Really Dead ? : part two

Hello all, a few updates and thoughts about what is happening in the Flash and mobile casual gaming world in general nowadays. Flash AIR was recently awarded the best Mobile Software Application Development platform by Compass Intelligence. Good to see that some people still see the enormous potential the Flash platform actually possess. Adobe roadmap […]

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ND2Dx update: faster, more flexible, new rendering techniques, 3D transformations and new dynamic shader system

After all these months without any update for ND2Dx, I decided to take some time and try to package all the modifications I have been doing on it when working on different projects over the past few months. It is not an easy task as lots of things have changed and not everything has been […]

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Space Cropper, a Qix/Volfied arcade/action game

Space Cropper is a flash game I made a couple of years ago. It is a Qix/Volfied genre of game where you have to reclaim a certain percentage of the surface of the map to complete it. I made it in the spirit of the old “arcade” game with the graphics (mostly taken from Daniel […]

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Create a Game – Jelly Smash Tutorial part 3: Bitmap Fonts

Heya there, Today I’m gonna talk about bitmap fonts (or how to display text with Stage3D and ND2Dx). This is a good opportunity to add some kind of useful information in our game Jelly Smash. We will need to show the current score as well as how much points each smashed bug have earned us. […]

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Jelly Smash part 2 : Game Tutorial for Flash-Stage3D & ND2Dx

Hello, this is the second part of the Jelly Smash Game Tutorial. Today (or tonight) we will dig a bit into behaviorsĀ in games development ! or how do we make something move without having it look like a dumb robot that only goes from A to B in a straight line without even worrying about […]

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Jelly Smash part 1 : Game Tutorial for Flash-Stage3D & ND2Dx

Welcome to my first tutorial. We are gonna learn how to make a simple and fun game with Flash ActionScript3, Stage3D and ND2Dx, a simple, fast and efficient framework for making 2D games and apps with Stage3D. This tutorial is driven by three goals: show how to make a game in Flash & Stage3D. Show […]

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The Prototype Experience : the new Facebook Connect Interactive Experience for the new game by Activision: Prototype

Here it is, the new and unique Prototype Experience using Facebook Connect for the new blockbuster game by Activision: Prototype. I don’t think it has been done before and so I invite you to go and visit the site before you read this post as I will explain a bit more about the development process […]

Chess on internet (Visual Basic + Flash)

Chess game written in Flash (for the interface) and Visual Basic (for the network layer). It connects on a chess server (like chessanytime) and allows you to play against another player. UI is really simple but you can play and chat with your opponent. The interesting part of this code is in the parsing of […]